NOTE: I didnt write this guide, Full credit to Untouch4bl3 from Sythe.org (http://\"http://sythe.org\")
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[font=\"arial black\"][font=\"Arial Black\"][color=\"Red\"]Untouch4bl3's 1-99 Magic Guide[/color][/font]
[color=\"#0000ff\"]Stage 1:0-25 1426 minds runes; air strike (if every 1 fails) *500* on guards
Stage 2:25-31 200 varry teleport casts
Stage 3:31-37 309 lumby teleport casts
Stage 4:37-45 710 fally teleport casts
Stage 5:45-55 1895 camy teleport casts
Stage 6:55-70 8785 high alchemy casts
Stage 7:70-90 70904 high alchemy casts
Stage 8:90-99 118279 high alchem casts
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Items/Rune You Need For Spells
[color=\"#0000ff\"]Stage 1:Air staff + 1426 mind runes:21,390
Stage 2:Air Staff + 200 laws (60,000)
+ 200 fire (3,000) = 62,000
Stage 3:Air staff + 309 laws (92,700) + 309 Earths
(6,180) = 98,800
Stage 4:Air staff: 710 laws (213,000) + 709 Waters
(14,180) = 231,180
Stage 5:Air staff + 1895 laws (568,500) = 568,500
Stage 6:Fire Staff + 8785 Natures (2,635,500)
+ 8785 Yew longs (4,831,750) = 7,467,250
- 8785 Yew long alcs (6,746,880) = 720,370
Stage 7:Fire Staff + 70904 natures (21,271,200)
+ 70904 Yew longs (38,997,200) = 59,938,400
- 70904 Yew long alcs (53,353,272) = 5,484,128
Stage 8:Fire staff + 1,118,279 nats (335,483,700)
+ 1,118,279 Yews (615,053,450) = 950,537,150
- 1,118,279 Yews alc (858,838,272) = 91,698,878
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Rune/Item Costs
[color=\"LemonChiffon\"]
[color=\"#0000ff\"] Air:15-20 (15)
Earth: 20 (20)
Water: 15-25 (20)
Fire: 10-25 (15)
Mind: 15 (15)
Law: 300-600 (300)
Nature: 325-350 (300)
Yew longs 550 (550)
Yew long alc 768 (768)[/color] [/color][color=\"#0000ff\"]
[/color]
The $$$ Of Everything
[color=\"LemonChiffon\"]
[color=\"#0000ff\"] In total you will need: 1,018,924,670 rs gp
You will get back: 918,938,424 rs gp
In total you would've wasted 99,986,246[/color] [/color]
[font=\"Arial Black\"][color=\"Red\"]Untouch4bl3's 1-99 Magic Training Guide[/color][/font]
[color=\"LemonChiffon\"]
[color=\"#0000ff\"] Stage 1: I would suggest just buying members, going to a near empty world and train on the lesser demon in the cage on top of wizard tower until you get get to stage 2.
Stage 2:Well... just teleport
Stage 3: Same as stage 2 but teleport to lumby
Stage 4: Same as stage 3 but teleport to fally
Stage 5:Same as stage 4 but teleport to camelot
Stage 6: Somewhere were you can chat to people so you dont get bored (unrecomended you use a high alc trainer for stage 6+). Like varrock west bank is a fun place cause you can watch people getting scammed and if your nice you can report the scammer and eventually i guess you'd get mod
Stage 7: Same as stage 6
Stage 8: Same as stage 7[/color][/color][color=\"#0000ff\"]
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Although this isnt much of a 'guide' it saves you A LOT of calculations